Abstract:Text-driven object insertion in 3D scenes is an emerging task that enables intuitive scene editing through natural language. However, existing 2D editing-based methods often rely on spatial priors such as 2D masks or 3D bounding boxes, and they struggle to ensure consistency of the inserted object. These limitations hinder flexibility and scalability in real-world applications. In this paper, we propose FreeInsert, a novel framework that leverages foundation models including MLLMs, LGMs, and diffusion models to disentangle object generation from spatial placement. This enables unsupervised and flexible object insertion in 3D scenes without spatial priors. FreeInsert starts with an MLLM-based parser that extracts structured semantics, including object types, spatial relationships, and attachment regions, from user instructions. These semantics guide both the reconstruction of the inserted object for 3D consistency and the learning of its degrees of freedom. We leverage the spatial reasoning capabilities of MLLMs to initialize object pose and scale. A hierarchical, spatially aware refinement stage further integrates spatial semantics and MLLM-inferred priors to enhance placement. Finally, the appearance of the object is improved using the inserted-object image to enhance visual fidelity. Experimental results demonstrate that FreeInsert achieves semantically coherent, spatially precise, and visually realistic 3D insertions without relying on spatial priors, offering a user-friendly and flexible editing experience.
Abstract:Open-vocabulary 3D panoptic segmentation has recently emerged as a significant trend. Top-performing methods currently integrate 2D segmentation with geometry-aware 3D primitives. However, the advantage would be lost without high-fidelity 3D point clouds, such as methods based on Neural Radiance Field (NeRF). These methods are limited by the insufficient capacity to maintain consistency across partial observations. To address this, recent works have utilized contrastive loss or cross-view association pre-processing for view consensus. In contrast to them, we present Cues3D, a compact approach that relies solely on NeRF instead of pre-associations. The core idea is that NeRF's implicit 3D field inherently establishes a globally consistent geometry, enabling effective object distinction without explicit cross-view supervision. We propose a three-phase training framework for NeRF, initialization-disambiguation-refinement, whereby the instance IDs are corrected using the initially-learned knowledge. Additionally, an instance disambiguation method is proposed to match NeRF-rendered 3D masks and ensure globally unique 3D instance identities. With the aid of Cues3D, we obtain highly consistent and unique 3D instance ID for each object across views with a balanced version of NeRF. Our experiments are conducted on ScanNet v2, ScanNet200, ScanNet++, and Replica datasets for 3D instance, panoptic, and semantic segmentation tasks. Cues3D outperforms other 2D image-based methods and competes with the latest 2D-3D merging based methods, while even surpassing them when using additional 3D point clouds. The code link could be found in the appendix and will be released on \href{https://github.com/mRobotit/Cues3D}{github}
Abstract:Visual text is a crucial component in both document and scene images, conveying rich semantic information and attracting significant attention in the computer vision community. Beyond traditional tasks such as text detection and recognition, visual text processing has witnessed rapid advancements driven by the emergence of foundation models, including text image reconstruction and text image manipulation. Despite significant progress, challenges remain due to the unique properties that differentiate text from general objects. Effectively capturing and leveraging these distinct textual characteristics is essential for developing robust visual text processing models. In this survey, we present a comprehensive, multi-perspective analysis of recent advancements in visual text processing, focusing on two key questions: (1) What textual features are most suitable for different visual text processing tasks? (2) How can these distinctive text features be effectively incorporated into processing frameworks? Furthermore, we introduce VTPBench, a new benchmark that encompasses a broad range of visual text processing datasets. Leveraging the advanced visual quality assessment capabilities of multimodal large language models (MLLMs), we propose VTPScore, a novel evaluation metric designed to ensure fair and reliable evaluation. Our empirical study with more than 20 specific models reveals substantial room for improvement in the current techniques. Our aim is to establish this work as a fundamental resource that fosters future exploration and innovation in the dynamic field of visual text processing. The relevant repository is available at https://github.com/shuyansy/Visual-Text-Processing-survey.
Abstract:Restoring any degraded image efficiently via just one model has become increasingly significant and impactful, especially with the proliferation of mobile devices. Traditional solutions typically involve training dedicated models per degradation, resulting in inefficiency and redundancy. More recent approaches either introduce additional modules to learn visual prompts, significantly increasing model size, or incorporate cross-modal transfer from large language models trained on vast datasets, adding complexity to the system architecture. In contrast, our approach, termed AnyIR, takes a unified path that leverages inherent similarity across various degradations to enable both efficient and comprehensive restoration through a joint embedding mechanism, without scaling up the model or relying on large language models.Specifically, we examine the sub-latent space of each input, identifying key components and reweighting them first in a gated manner. To fuse the intrinsic degradation awareness and the contextualized attention, a spatial-frequency parallel fusion strategy is proposed for enhancing spatial-aware local-global interactions and enriching the restoration details from the frequency perspective. Extensive benchmarking in the all-in-one restoration setting confirms AnyIR's SOTA performance, reducing model complexity by around 82\% in parameters and 85\% in FLOPs. Our code will be available at our Project page (https://amazingren.github.io/AnyIR/)
Abstract:Diffusion models have revolutionized text-to-image (T2I) synthesis, producing high-quality, photorealistic images. However, they still struggle to properly render the spatial relationships described in text prompts. To address the lack of spatial information in T2I generations, existing methods typically use external network conditioning and predefined layouts, resulting in higher computational costs and reduced flexibility. Our approach builds upon a curated dataset of spatially explicit prompts, meticulously extracted and synthesized from LAION-400M to ensure precise alignment between textual descriptions and spatial layouts. Alongside this dataset, we present ESPLoRA, a flexible fine-tuning framework based on Low-Rank Adaptation, specifically designed to enhance spatial consistency in generative models without increasing generation time or compromising the quality of the outputs. In addition to ESPLoRA, we propose refined evaluation metrics grounded in geometric constraints, capturing 3D spatial relations such as \textit{in front of} or \textit{behind}. These metrics also expose spatial biases in T2I models which, even when not fully mitigated, can be strategically exploited by our TORE algorithm to further improve the spatial consistency of generated images. Our method outperforms the current state-of-the-art framework, CoMPaSS, by 13.33% on established spatial consistency benchmarks.
Abstract:Cross-Domain Few-Shot Object Detection (CD-FSOD) poses significant challenges to existing object detection and few-shot detection models when applied across domains. In conjunction with NTIRE 2025, we organized the 1st CD-FSOD Challenge, aiming to advance the performance of current object detectors on entirely novel target domains with only limited labeled data. The challenge attracted 152 registered participants, received submissions from 42 teams, and concluded with 13 teams making valid final submissions. Participants approached the task from diverse perspectives, proposing novel models that achieved new state-of-the-art (SOTA) results under both open-source and closed-source settings. In this report, we present an overview of the 1st NTIRE 2025 CD-FSOD Challenge, highlighting the proposed solutions and summarizing the results submitted by the participants.
Abstract:Video generation is experiencing rapid growth, driven by advances in diffusion models and the development of better and larger datasets. However, producing high-quality videos remains challenging due to the high-dimensional data and the complexity of the task. Recent efforts have primarily focused on enhancing visual quality and addressing temporal inconsistencies, such as flickering. Despite progress in these areas, the generated videos often fall short in terms of motion complexity and physical plausibility, with many outputs either appearing static or exhibiting unrealistic motion. In this work, we propose a framework to improve the realism of motion in generated videos, exploring a complementary direction to much of the existing literature. Specifically, we advocate for the incorporation of a retrieval mechanism during the generation phase. The retrieved videos act as grounding signals, providing the model with demonstrations of how the objects move. Our pipeline is designed to apply to any text-to-video diffusion model, conditioning a pretrained model on the retrieved samples with minimal fine-tuning. We demonstrate the superiority of our approach through established metrics, recently proposed benchmarks, and qualitative results, and we highlight additional applications of the framework.
Abstract:The lack of a large-scale 3D-text corpus has led recent works to distill open-vocabulary knowledge from vision-language models (VLMs). owever, these methods typically rely on a single VLM to align the feature spaces of 3D models within a common language space, which limits the potential of 3D models to leverage the diverse spatial and semantic capabilities encapsulated in various foundation models. In this paper, we propose Cross-modal and Uncertainty-aware Agglomeration for Open-vocabulary 3D Scene Understanding dubbed CUA-O3D, the first model to integrate multiple foundation models-such as CLIP, DINOv2, and Stable Diffusion-into 3D scene understanding. We further introduce a deterministic uncertainty estimation to adaptively distill and harmonize the heterogeneous 2D feature embeddings from these models. Our method addresses two key challenges: (1) incorporating semantic priors from VLMs alongside the geometric knowledge of spatially-aware vision foundation models, and (2) using a novel deterministic uncertainty estimation to capture model-specific uncertainties across diverse semantic and geometric sensitivities, helping to reconcile heterogeneous representations during training. Extensive experiments on ScanNetV2 and Matterport3D demonstrate that our method not only advances open-vocabulary segmentation but also achieves robust cross-domain alignment and competitive spatial perception capabilities. The code will be available at \href{https://github.com/TyroneLi/CUA_O3D}{CUA_O3D}.
Abstract:The Latent Diffusion Model (LDM) has demonstrated strong capabilities in high-resolution image generation and has been widely employed for Pose-Guided Person Image Synthesis (PGPIS), yielding promising results. However, the compression process of LDM often results in the deterioration of details, particularly in sensitive areas such as facial features and clothing textures. In this paper, we propose a Multi-focal Conditioned Latent Diffusion (MCLD) method to address these limitations by conditioning the model on disentangled, pose-invariant features from these sensitive regions. Our approach utilizes a multi-focal condition aggregation module, which effectively integrates facial identity and texture-specific information, enhancing the model's ability to produce appearance realistic and identity-consistent images. Our method demonstrates consistent identity and appearance generation on the DeepFashion dataset and enables flexible person image editing due to its generation consistency. The code is available at https://github.com/jqliu09/mcld.
Abstract:Vision-language models (VLMs) often inherit the biases and unsafe associations present within their large-scale training dataset. While recent approaches mitigate unsafe behaviors, their evaluation focuses on how safe the model is on unsafe inputs, ignoring potential shortcomings on safe ones. In this paper, we first revise safety evaluation by introducing SafeGround, a new set of metrics that evaluate safety at different levels of granularity. With this metric, we uncover a surprising issue of training-based methods: they make the model less safe on safe inputs. From this finding, we take a different direction and explore whether it is possible to make a model safer without training, introducing Unsafe Weights Manipulation (UWM). UWM uses a calibration set of safe and unsafe instances to compare activations between safe and unsafe content, identifying the most important parameters for processing the latter. Their values are then manipulated via negation. Experiments show that UWM achieves the best tradeoff between safety and knowledge preservation, consistently improving VLMs on unsafe queries while outperforming even training-based state-of-the-art methods on safe ones.